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It sometimes seems like the buttons aren’t even there. You do acquire some power ups in this go-round, like invincibility and super-speed, and as you progress you are going to gain access to different abilities like wall-jumping and swinging from ropes. And Lep gets to fight bosses this time around too! Unfortunately, they are awful and boring fights that appear to be they were included as an afterthought. Actually most of the enhanced abilities and changes in that game just seem like they were tacked again to try and give the game the appearance of something different. Lep’s World 2 is basically a clone of any clone. Even with the ‘improvements’ made in the first one, it’s still tedious, vapid, pointless garbage. If you want some original and innovative ‘Mario’ type games then please take a gander at games like Soosiz or Terra Noctis. If you want the gaming equivalent from banging your head against a wall, then simply go ahead and buy this game. even though Buccaneers love to plunder villages and ships, there’s a line that we don’t cross. When we do steal the booty and coin, we try not to steal ideas via people who’ve worked hard at ‘em and wish ta profit off ‘em. O ‘course, while piratin’ is a huge detail on tha internet now, it would not mean that those pirates try to copy the action and pass it off as their unique. However , that’s a whole different issue, which in turn needs gentler touch than a Pirate’s. There’s a point to this ramblin’ openin’ though, and that point lies in Lep’s World 2 In addition. The thing about platformers is that they have their personal standard tropes and a lot of them come from the Mario Games. However , over time, the tropes have come to change along with the games, so sometimes respect is necessary. It’s a nice throwback to aged times, and retro gameplay always has a place in the hearts of even the most simple gamers. Literally. This is practically the exact same game mainly because first one. Heck, even the App icon is precisely the same as the first. You play as a pinus radiata cone throwing, coin collecting leprechaun who's to traverse a bunch of levels to relief his people and get his yellow metal back from an evil wizard. Simillar to in the first game, Mario’s turtles are replaced by snails, mushrooms are clovers and pipes are tree-stumps. Etc, and many others, etc . It’s almost like the developers manufactured some videogame version of a word-processor’s ‘find and replace’ function and used it upon Mario. They just forgot to make the game enjoyable in any way, shape or form. Simply because uninspired as Lep’s World was, component two seems even more cheap as it may be basically just a retread of the first one. The majority of the levels are nearly identical to the initial game in their design and look, and most on the enemies are exactly the same. It gets so bad that you’d be forgiven if, for one moment, you accidentally thought you were participating in the original. You see, the first levels of Super Mario always had a familiar feel to the idea, and at the same time, the platforming action has been a formula. But through the magic of resubmission, it came back to the market place as Lep’s World. It was kind of like purchasing a Suny camera instead of a Sony. Now comes Lep’s World 2, and it’s more of the comparable. Literally. This is practically the exact same game as the first one. Heck, even the App icon is precisely the same as the first. You play as a pine cone throwing, coin collecting leprechaun that has to traverse a bunch of levels to relief his people and get his platinum back from an evil wizard. Simillar to in the first game, Mario’s turtles will be replaced by snails, mushrooms are clovers and pipes are tree-stumps. Etc, and so forth, etc . It’s almost like the developers made some videogame version of a word-processor’s ‘find and replace’ function and used it at Mario. They just forgot to make the game enjoyable in any way, shape or form.